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[OpenGL programRed_Blue

Description: 研究生计算机虚拟现实作业.红蓝视点程序. OpenGL框架-graduate virtual reality computer operations. Red and blue Perspective procedures. OpenGL framework
Platform: | Size: 15290 | Author: 邓然 | Hits:

[OpenGL programPlay3D010-Binary

Description: Play3D is a program to play 3D video files using full-screen quad-buffer OpenGL stereo, or red/blue glasses (anaglyph mode). It should play any format that is supported through DirectShow with an appropriate codec. This includes AVI as well as properly formatted MPEG files. The quad-buffer support will only work on graphics cards that support true OpenGL quad-buffer stereo, for example: * nVidia Quadro 2,3 or 4 * 3Dlabs Wildcat 3/4 * others.. If you don t have quad-buffer stereo, you can still use anaglyph mode, see the command line options for details. There is support for the following movie stereo formats: * Interlaced * Above/Below * Above/Below with 5% separator * Side-by-side The input movie format can be controlled either by command-line switches, or from the keyboard at run time.
Platform: | Size: 149629 | Author: 焦学健 | Hits:

[OpenGL programtutors-win32

Description: Nate Robins经典的opengl例程,红宝书上推荐!!可以允许初学者通过对参数的修改来加深对opengl作为API的理解和认识。-Nate Robins opengl classic routines, on the recommendation of Red Treasure Book! ! Beginners can allow the parameters of the amendment to deepen as the opengl API understanding and awareness.
Platform: | Size: 1307648 | Author: 牛哥 | Hits:

[OpenGL programred_book_source_code

Description: 被称为opengl的红宝书,是各个opengl爱好者的首选读物,这是其中的部分源代码-called opengl the Red Treasure Book is all opengl lovers preferred reading, This is the part of the source code
Platform: | Size: 159744 | Author: 王志鹏 | Hits:

[OpenGL programselect

Description: OpenGL红宝书(第三版)例子代码:选择代码-Little Red Book OpenGL (third edition) example code: Select code
Platform: | Size: 3072 | Author: kejuantian | Hits:

[OpenGL programOpenGLRedBook

Description: opengl红宝书的随书源码,可以修改参数,便于学习-opengl book with Little Red Book of the source, you can modify the parameters, easy to learn
Platform: | Size: 3660800 | Author: 柳忠校 | Hits:

[OpenGL programsanwei

Description: opengl红宝书的例子实现,已调整错误,可以直接运行。初学者可看。-Little Red Book realize opengl example, an error has been adjusted, can be directly run. Beginners can watch.
Platform: | Size: 351232 | Author: 张毅 | Hits:

[OpenGL programpart1

Description: opengl红宝书里的源代码,此为第一部分-Little Red Book in opengl source code, this is the first part of
Platform: | Size: 472064 | Author: 寒冬 | Hits:

[OpenGL programpart2

Description: opengl红宝书的源代码,此为第二部分-Little Red Book opengl source code, this is the second part of
Platform: | Size: 104448 | Author: 寒冬 | Hits:

[OpenGL programmuban

Description: OpenGL绘图前的设置模板,可免去其前面繁琐的设置-OpenGL graphics settings before the template can be removed from his set in front of red tape
Platform: | Size: 1966080 | Author: zgs | Hits:

[OpenGL programopenglbk

Description: openGL第五版(红宝书)书中程序的源代码-openGL Fifth Edition (Little Red Book) book program' s source code
Platform: | Size: 578560 | Author: mxl | Hits:

[OpenGL programexercise3

Description: 利用OpenGL绘制一个正方形,正方形的颜色为红色,背景色为蓝色-Use OpenGL drawing of a square, square red color, background color to blue
Platform: | Size: 5120 | Author: 赵文俊 | Hits:

[OpenGL programOpenGLRedBook

Description: 一本外国比较经典的OPENGL教程!OPENGL红宝书-Comparison of a foreign classic OPENGL Tutorial! OPENGL Little Red Book
Platform: | Size: 4198400 | Author: 傲天 | Hits:

[OpenGL programTheRedBook

Description: opengl红宝书 包含源码例子程序 可以通过学习例子程序 来初步学习opengl-Little Red Book contains the source code examples opengl program
Platform: | Size: 4494336 | Author: dw | Hits:

[OpenGL programREDBOOK

Description: OpenGL 程序指导红皮书,Color Plates Glossary (not included in this version) -OpenGL Programming Guide or The Red Book About This Guide Chapter 1: Introduction to OpenGL Chapter 2: Drawing Geometric Objects Chapter 3: Viewing Chapter 4: Display Lists Chapter 5: Color Chapter 6: Lighting Chapter 7: Blending, Antialiasing, and Fog Chapter 8: Drawing Pixels, Bitmaps, Fonts, and Images Chapter 9: Texture Mapping Chapter 10: The Framebuffer Chapter 11: Evaluators and NURBS Chapter 12: Selection and Feedback Chapter 13: Now That You Know Appendix A: Order of Operations Appendix B: OpenGL State Variables Appendix C: The OpenGL Utility Library Appendix D: The OpenGL Extension to the X Window System Appendix E: The OpenGL Programming Guide Auxiliary Library Appendix F: Calculating Normal Vectors Appendix G: Homogeneous Coordinates and Transformation Matrices Appendix H: Programming Tips Appendix I: OpenGL Invariance Appendix J: Color Plates Glossary (not included in this version)
Platform: | Size: 6776832 | Author: yangfu | Hits:

[OtherRedBook

Description: Red book, introduction to OPENGL Programming guide.Giving you the basic knowledge in handling image.
Platform: | Size: 3816448 | Author: ducthinhdt | Hits:

[VC/MFCOpenGL_Programming_Guide_2rd

Description: OpenGL 编程指南(高清非扫描),红宝书, 学习OpenGL必备的参考书,pdf格式,英文版第2版-OpenGL Programming Guide (HD non-scanning), Red Book, learn OpenGL necessary reference books, pdf format, English version 2
Platform: | Size: 5578752 | Author: wwwmao | Hits:

[OpenGL program31767648OpenGL

Description: opengl红宝书 源码 部分源码 希望有人可以补全全部-opengl Little Red Book Source
Platform: | Size: 8656896 | Author: 刘文 | Hits:

[3D Graphic11Fluterring_Flag

Description: 使用VisualC++ Win32应用程序开发的一个OpenGL程序,实现飘动的红旗。-Using VisualC++ Win32 application development an OpenGL program to achieve the waving red flag.
Platform: | Size: 1509376 | Author: ZhangQL | Hits:

[Software Engineeringaybook.cn_opeigdprogrma0630

Description: OpenGL编程指南第六版 ,英文电子书pdf格式-he OpenGL? Programming Guide, Sixth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.0. This sixth edition of the best-selling "red book" describes the latest features of OpenGL Version 2.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models interactively viewing objects from different perspective points and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques. Using server-side pixel buffer objects for fast pixel rectangle download and retrieval Discussion of the sRGB texture f
Platform: | Size: 15385600 | Author: 陆天华 | Hits:
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